First I key framed how a ball would be thrown across the room and then have it bounce against the remaining of the other walls, what I found difficult however was the timing between how a ball would hit one wall to another. For example when it would bounce against one wall it, it would then bounce in the direction towards another wall and then on the floor. At first I mucked up the timing as the transition between the two bounces was too slow and therefore it looked unrealistic, but I realised how to fix this so it now looks much better. I also likes how it looks with the squash and stretch.
I am studying Animation and Visual Effects at Falmouth University following my art foundation course at University Arts London. This blog will show my thought processes and interests as I venture into the world of animation.
Wednesday, 12 October 2016
Squash and Stretch Ball - Week 3
First I key framed how a ball would be thrown across the room and then have it bounce against the remaining of the other walls, what I found difficult however was the timing between how a ball would hit one wall to another. For example when it would bounce against one wall it, it would then bounce in the direction towards another wall and then on the floor. At first I mucked up the timing as the transition between the two bounces was too slow and therefore it looked unrealistic, but I realised how to fix this so it now looks much better. I also likes how it looks with the squash and stretch.
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